
The color of the vertical stabilizer and the main wheel wells and some other external textures are showing a radically different color than the rest of the aircraft. I don't know if anybody else is seeing this, or if its just me, but hopefully some of you might guide in the right direction.? Unfortunately, for me, I still have another external texture issue that annoys me. So L-M did fix the external tank textures in v4.4, and for that I'm very happy. The CS/LM C-130 climbs (and descends) at about 1500fpm (possibly 1800fpm), which seems to be a comfortable climb rate for the C-130 (at least I find it is). I then press CTRL+SHIFT+Z, then press the +/ = key, _/ - keys to increase/decrease the altitude showing on the Cockpit ToolTip until it reaches the altitude I want to cruise at, or descend to. Using Cockpit ToolTips checked (it has a tick in the box), I hold the mouse pointer over the Hold Altitude button, and it displays the altitude setting (starting with the altitude that I activated it). Using the 2D AP panel, I click on the Hold Altitude button. I'm assuming you can't get this to work, so forgive me if I'm wrong (and ignore the rest of this reply).

With Cockpit Tooltips ON, I see altitude number as they go up or down." Hold (Off/On) Altitude Hold (off/on, 0 ft) ALTITUDE HOLD button on the 2D AP Panel. I track that by holding my mouse pointer over the I.A.S. Then press the + or - key (not the ones on the Numeric Key Pad) until the altitude is set where I want it.
#Flightgear c 130 driver
I followed your post on the climbing of the C130, and I thank you in practice there is no rate of climb vs so the driver must go up in manual until the established DESIRED HEIGHT where do you say. I haven't fully tested them yet, but the fact that they look fine (no missing parts on the models, and textures look fully intact), and all the gauges are visible in the VC (2D gauges as well), they SHOULD work!
#Flightgear c 130 how to
If I work out how to get the EICAS panel working in the AC-130 and KC-130, I'll let you know. Make sure that both of these aircraft are NOT set to use the EICAS panel and gauges (using the ACE in FSX/FSX-SE) BEFORE you copy them over to P3Dv4! Now, there are a couple of extra gauges in the KC-130, and AC-130, so I copied the panel.cfgKC-130\panel folder into the CS_EX1_KC130\panel folder, and the panel.cfg from the AC-130\panel into the CS_EX2_AC130\panel folder. The C-130J modification includes a two-crew member flight station, upgraded Allison AE 2100D3 engines, enhanced performance, and improved reliability and maintainability."Īfter copying all the files for the CS C-130 X-perience from FSX (actually FSX-SE) to P3Dv4 (including the FSX\Captain_Sim\C130 folder, and the effects files for the C-130X from the FSX\effects, and FSX\effects\texture folders), I now have most of them working properly, and all I did was copy the panel.cfg from the P3Dv4\SimObjects\Airplanes\C-130\panel folder, into the panel folders of the following folders in the P3Dv4\SimObjects\Aircraft folders:Īnd then I copied the panel.cfg from the P3Dv4\SimObjects\Airplanes\C-130\panel.eicas folders into the the panel.g folders folders of the following folders in the P3Dv4\SimObjects\Aircraft folders: \nThe C-130J is a modification of the C-130H.

#Flightgear c 130 pro
Just make sure you enter the info according to LM way, not the Captain Sim way:ĭescription="'C-130 X-perience' Pro Pack v.1.3\n(c) 2008 Captain Sim flg="Australian AF"ĭescription="Lockheed Martin C-130J featuring an EICAS interior. Are any of the CS C130 liveries usable with the P3D version? Yes.
